﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using System.IO;

//角色表内数据结构
public class RoleDatabase:TableDatabase
{
    public string Name;
    public string ModelPath;

}
//角色表
public class RoleTable:ConfigTable<RoleDatabase,RoleTable>
{
 

    public RoleTable()
    {
        load("Config/RoleTable.csv");
    }

}

